Glquake command lines. Svengine uses OpenGL 1.

Glquake command lines For a complete list of differences between GLQuake and Quake / WinQuake, see here. Official distribution: v1. exe -width 1920 -height 1080 -bpp 32 Last edited by Lone Wolfe (Hoover1979); Oct 22, 2016 @ 5:43pm #1. Anyone have any ideas on how to get it upto 1024x768x32 online? There are other contexts where you can add command line options (such as game launchers as well as consoles), but this is the most common one. It includes support for DirectX 3. I'm not used to using command prompt at all, and after trying a hundred times, I need help. The most useful/common ones are:-window. 09), and GLQuake (v0. Unofficial GLQuake Version 0. Anybody have any idea why? #11. On modern computers, this requires the use of an emulator, GLQuake uses Windows networking. exe -width 960 -height 1280 It could be the other way around for the numbers, I always The "base" directory is the path to the directory holding the quake. vash Platinum Member. . for most needs). If you run the glquake command with a different resolutuion, like 800x600 (even though you don't want that!) does it crash what comand line I use in glquake to change the resolution? help Share Add a Comment. For starters though are you specifying those as command-line options when you launch the game? They're not console commands. 09). c, cd_bsd. Run the game in windowed mode-fullscreen. Retrieved You can set GLQuake's resolution using command-line options. com) If you download and use GLQuake 0. ) These command line parameters were needed for GLQuake and its derivatives. g. More about that, and about command-line options in general, in the "Command Line" section of this glquake. Right click the shortcut, and where it says target, after glquake. 95 that comes from Steam, only width/height work, the rest of that stuff for HUD and FOV will not work. exe: -width 1920 -height 1280 -conwidth 864 -conheight 486 +fov 106 (If you use the GLQuake 0. So where is the command line. From Quake Wiki +-allow360-basedir-bpp-cachedir-condebug-conheight-conwidth-current-dedicated-dibonly-dinput-force-fullsbar-game-heapsize-height-hipnotic-ip-ipxport-listen-minmemory-mode-noadjustaspect-noautostretch-nocdaudio-nodd-noddraw-nodirectdraw-noforcemaccel-noforcemparms-noforcemspd Screen resolutions need to be specified as command line arguments before launch. For example the display resolution to use, the map or mod to load, making the engine act as dedicated server Command line parameters. the resolution i'm trying If you're using GLQuake then you're going to need to specify command-line options for -width and -height. 98 instead, then you could fix those issues by using these command-line options: -width 3840 -height 2160 -conwidth 864 -conheight 486 -bpp 32 +fov 106 Or you could switch to using one of the Quake engines that is community fixed/maintained. EXE command line, example: GLQUAKE. GLQuake is a great step forward in 3D gaming. Use the "-width", "-height", and "-bpp" command line options. There is currently no CD Music volume support and SDL2 doesn't support CD audio. 4 either from Matthias' site or from my server. #1. shmig - If you anyway choose to stick with the GLQuake that came w/ Steam, negke is right that you should launch it thru Steam, and use the "launch options To build a debug version or one without the intel assembly, there are options you can select by setting Makefile variables: e. 08), WinQuake (v1. A bunch of instructions tell me to use the command line, but the command line and the console command are not the same thing. exe -heapsize 64000 It is recommended to permanently put this in the Launch options in the game properties inside the Steam client: just add the line -heapsize 64000. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. This port also has a few regressions; it does not support overbright lighting and has weaker colored lighting than software rendered Quake. Then experiment with the myriad of command line options available. As negke mentioned in another thread, with the original GLQuake you'll probably The command line can be used to pass parameters such as variables or commands to the Quake engine. 6 for GlQuake and 1. If you're starting GLQuake through Steam then you can put them in the "launch options" for Quake in your Steam library. Command Line Options are extra parameters that are typed on the Linux command line following the program's name. While most players run Quake with source ports, such as WinQuake, GLQuake and others, some die-hard oldschool fans might prefer to play the original DOS version of Quake. Additionally, QuakeWorld was released by id Software to support larger games over wider version with just the Geforce card and couldn't get it to run above 640x480, even with putting in the settings via command line. (Example: C:\Quake\glquake. I did NOT expect such an abysmal result with r_dynamic enabled here. 2 Command Line Options . You Vid_describemodes should show You can't just put them into the console, you have to make a shortcut to glquake. No idea why it basically matched the K6-2's performance in flashblend mode. pak (file, not necessary if you just want to play the shareware/demo) \--QUAKE. Unfortunately, glquake requires the use of command line to set resolution and can't be changed in-game. 61 ===== - Fix QWSV command line parsing - Attempt to detect when X86 assembler files should be used v0. "While I have made extensive changes to the code, I pretty much use the same OpenGL features that the original glquake uses. exe in the Target bar. −listen [n] (tyr-quake, tyr-glquake only) Start the engine in listen mode (both client and server) supporting up to n clients ( n must be between 1 and 16). If you are using CodeWarrior Pro 4 (like me) then you will need special versions of the libraries. x with some 3. Yes, this has option menu with resolution but you can't change them. Please help me find where the command line is. With the edits made to the game, they carefully corrected many of the issues found in the original DOS version, which was known to have Back to OpenGL, in GlQuake you can specify the command line option "-nomtex" to disable multitexturing. Looks great, but there is an 80 pixel space at the top. I tried it by choosing of of the video sizes 320x200x32 but I got a message saying "Unknown Command -width" I was told I have to enter for example -width 320 -height 200 -BPP 32 but it just gave me an unknown command. exe or whatever) (file) In plain text: Inside your Quake directory there must be a directory for some reason the GLquake that comes with steam crashes if i use the console command line "-width 1920 -height 1080 -bpp 32" so as i have the ORIGINAL Quake + GLquake i replaced my GLquake with the steam exe and it worked? So In GLQuake it says I haave to use the command console to change video resolution by using -width -height -bpp. EXE (glquake. WinQuake is not 3D accelerated like GLQuake; it looks and runs just like (command-line startup options -hipnotic and -rogue). Svengine uses OpenGL 1. Keep in mind I'm not going to try and convert the GOG version like in Phil's video but plan on getting an original disk and going If you want to run glquake with another renderer (like geforce) just rename the DOSBox is a free and open source MS-DOS emulator for a multitude of platforms including Microsoft Windows, Mac OS X, and Linux. Svengine. Where <width> is the value for screen width and <height> is the value for screen height. The ProSavage8 is a Savage4 descendant. c etc. exe -width 1280 -height 720 -bpp 32) glquake. -bpp <integer> Allows setting of 'r_colorbits' cvar during start-up -cdaudio-cddev <path> On Linux, specifies the cd device to use. I've altered the bat file command line for glquake so it works fine offline, and then told gamespy that the command line is glquake. Type this in at the Quake console (press the tilde "~" key to bring down the console while quake is running): The command line: C:\Quake\glquake. If you are building GLQuake from source, you need to download GUSI 2. For Steam Quake, the easiest way to set command-line options is this: Type command-line options into this text box, and click OK. You Vid_describemodes should show what you can support which includes this resolution. You can kill gpm by typing 'killall gpm' as root. Collectively, those three are now often referred to as NetQuake or NormalQuake (NQ), in reference to the original predictionless network code. There are a few million different versions of Quake: the original DOS Quake (v1. In-game, the Quake video options menu says I need to set screen resolution from the command line. 98 is what you'll need to install to attempt to get the command line parameters to work. exe -width 1280 -height 960 in the command line (create shortcut to desktop, add it in) timedemo demo1 (in console ) will run demo1 EDIT :: 1280x960 isn't available V. bat, but it is still 640x480 when I play TF etc. Im failing. I've tried creating an MS-DOS Prompt shortcut and adding -width 800 -height 600 to the end of the command line. Run the game in fullscreen mode-game NAME. This is fine because Quake/GLQuake use the same set of config options, and QuakeWorld/GLQuakeWorld use the same set of config options. Please help. In windows, alternative CD drives are accessible by "quakespasm -cddev F" (for example) GLQuake is a source port of Quake that uses the OpenGL graphics library, and was released on January 22, 1997. 60 ===== - Fix video Made resolutions switchable on startup via command line. 0 and up, and VESA VBE video modes, if available. BadMojo To bind multiple command enclose the entire command in quotes and separate the commands with semicolons: bind q "impulse 7; +attack; wait; -attack; impulse 5" When using actions commands in a bind (ie +attack or +left) the first action will automatically be stopped when the key is released. What happens is it starts, I see the "Starting Quake" rectangle in the center of the screen, then I see the This could be a problem with the batch file or command line. exe you want to put -width [number] and -height [number] (without the brackets) to choose your new resolution. You can set the resolution you want using the -width x and -height y command-line options (like -width 800 -height 600 for 800x600). Quake has a large number of them, some of which vary from engine to engine. Try this set of command-line options for glquake. Load If you're using GLQuake then you're going to need to specify command-line options for -width and -height. GLQuake is the base for most modern ports of the Quake engine. It was officially made by Id Software, but is not supported by them. Right-clicking GL Quake, going to properties and changing what I When I run GLQuake with Glide, it runs perfectly, but at 640x400x16. 800x600 max. exe -width 1024 -height 768 -bpp 32 (well, that's if you have it in C:\quake) doesn't seem to help. 97/v1. cd_sdl. -nostdout. To set the resolution in GLQuake, add this set of command line variables to the end of your GLQuake command line with the appropriate numbers for width and height:-width <width> -height <height> -window +_windowed_mouse 1 -zone 512 . you can play tershib/shib1_drake and peril/tavistock without using The command line: C:\Quake\glquake. I would strongly suggest you read the readme document carefully and print it out for reference. It lacks support for large resolutions, has no "modern" graphics (such as dynamic shadows) and lacks colored lighting, but is good for Yep, WinQuake allows you to select windowed modes from the video options menu. attempts to run. It was created as a test for Quake 2's hardware support. Quake can be set to allocate a bigger memory heap by using the -heapsize command line switch, for example: glquake. You'll want to use the "-width" and "-height" options, for example "-width 1920 -height 1080" for 1920x1080. Hello i bought the GOG Version of quake 1 and need help setting the resolution through the command line. Feb 13, 2001 2,510 0 0. You can add them to the launch options in the Steam game properties menu, for example -width 1024 -height 768 -bpp 32. zip. Don't do any output to stdout From the console, use UP to browse the command line history and TAB to autocomplete command and map names. Bigger_C: First off, sorry for posting this in the wrong forum, but as Quake: The Offering doesn't seem to have its own support forum yet (that I'VE been able to find, anyway) I'm posting it here. c needs replacing with cd_linux. Example of a problem batch file: games\quake\quake. It focused on fixing GLQuake's rendering bugs that had made it in some ways inferior to software Quake, and on adding some conveniences for both mappers and general users. If you're trying to set a widescreen resolution, you can do that, but the version of WinQuake is the "official" Source port of Quake to Windows. make DEBUG=Y prepare tyr-glquake or make USE_X86_ASM=N prepare tyr-qwcl Version History: v0. I tried using the steam command line to 2. While GLQuake was designed specifically for OpenGL systems and was therefore hardware accelerated, this source port allowed for the software mode to be played in Windows. The info below resolution option say that you have to change them From my research, I should be able to start quake from command prompt, and type -startwindowed or -window somehow, but apparently I don't have a clue how to type properly glquake. The program has a lot of options available from the command line, so many that it is practically impossible to remember them all. To make GLQuake work, you need a 3-D card with the 3Dfx Voodoo or Voodoo2 chip set on it, the glide library, the Mesa library and SVGAlib. i tried setting it in the nglide but it doesn't do anything. Source. If you're trying to set a widescreen resolution, you can do that, but the version of GLQuake that comes with Steam doesn't support FOV changes, and it doesn't understand the command-line options necessary to fix the statusbar and weapon For GLQuake, you have to use the command line parameter "-mode #", # represents the video mode that resolution supported by your video card for GLQuake (e. Jan 25, 2002 #3 c:\quake>glquake. Redness For whatever reason, trying to set the resolution with the command line parameters causes Quake to crash on start-up for me. 95, and crashes with certain higher resolution options. So in this case you would want to type before running GLQuake since they will not give up the mouse when GLQuake. 5 for Quake II seems about right, but would be interested in Texture Filtering - like GLQuake; Detail textures (since 2004) Dynamic Shadows (r_shadows; removed in 2003 Steam update, but re-added in 25th Anniversary update) This is automatically enabled when using the FBO renderer, unless the -nomsaa command-line option is used. the resolution i'm trying to get is 1280x1024. It actually defaults to flashblend=0 dynamic=1 on this thing, despite using a fresh install of GLQuake with no extra command line parameters or config done. 19 for 1920x1080 if you only have the stock video card resolutions). reduced heap usage (e. Qstat is a command-line utility created by Steve Jankowski (steve@activesw. Those aren't console commands but command line arguments. Command Line Options for Linux Quake-----mem <mb> Specify memory in megabytes to allocate (default is 8MB, which should be fine. glquake. Single Player users: To disable Network use in GLQuake and prevent the network connection screen from coming up, add "-nolan" to the GLQUAKE. For GLQuake you have to use the -window command-line option. One of Quake's original developers created GLQuake, an engine which provides hardware-accelerated graphics using OpenGL APIs. Last edited by AmethystViper; Aug 29, 2021 @ 11:40am #4. This isn't a showstopper, but it can be inconvenient. EXE -nolan 10. With regards to gamma correction, desktop gamma of 1. On another note, Glquake words fine now both off and online, but in the default 640x480. Sort by: into the console, you have to make a shortcut to glquake. Specially for joequake Fitzquake is metlslime's Quake engine. To prevent this, start the command with a semicolon: Regarding command line: That's correct, software Quake I allows you to change the resolution in-game, Quake II allows this in all modes, the original GLQuake only takes this as a parameter. exe you want to put -width [number] and Hello i bought the GOG Version of quake 1 and need help setting the resolution through the command line. 09; March 1997) is contained, along with support files, in wq100. x features. Probably trying to default to a resolution low enough windows doesn't like it. When you start using modern Page 3: The REAL Thing - GLQuake and Quake II (GL) Performance of 3D Accelerators Page 4: no command line parameters; network card present in system, protocolls IPX/SPX, TCP/IP, NetBUI;. Last edited by brazzjazz ; Jul 6, 2017 @ 4:17pm #17 I know I have to add "-width 1280 -height 720 -bpp 32" to the command line but where is the command line? MEGAMUR 14 years ago #2. This means you can leave multitexturing enabled in the driver for use in Quake II without crashing GlQuake. In your Quake directory create a new txt file, open it, paste this line in: glquake -width 640 -height 480 -bpp 32 -conwidth 640 -window Save and close the txt file. Don't worry about more colors than 24bpp, although other cards may give you 32bpp there is no visible difference, only 24bpp are used for the display. The version of GLQuake that's apparantly (I'm reading from past discussions) included with Steam is 0. exe -width 1280 -height 960 in the command line (create shortcut to desktop, add it in) timedemo demo1 (in console ) will run demo1 EDIT :: 1280x960 isn't In GLQuake, there is an equivalent command. If −dedicated is the last command line argument, then the server will default to supporting 8 clients. It will make the game run with 64MB memory instead of 16 An engine will also examine any subfolder named using the "-game" command-line option; this is the typical way that a mod is enabled (the mod files are inside that subfolder). Also, the video mode can only be changed at the command line, not in-game. Sounds like your setup doesn't like the original glquake. GLQuake is official, but A fork of the popular GLQuake descendant QuakeSpasm with a focus on high performance instead of maximum compatibility, with a few extra features sprinkled on top. It can be a bit picky on newer operating systems. exe -width 1024 -height 768 -bpp 32 if my memory serves right But yeah, not worth the trouble. exe The fixed batch file: (file) \--pak1. Auto-Dial is likely enabled in your Internet Control Panel or in Internet Explorer Options. 00 of WinQuake (Quake 1. In Windows XP, at least, you right-click on the GLQuake desktop icon, select Properties, then add those settings after glquake. exe and all game directories. 0. htp nxnekhd nochi fxhlis tgyzm fdmnvo lgjzwds famew ltpo rkmrn